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	<title>ChaosEngineer.com</title>
	<link>http://chaosengineer.com</link>
	<description>Harnessing the power of chaos using opensource.</description>
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		<title>Coulomb&#8217;s Law Simulation</title>
		<description>I created a gravitational simulation a while back, and it was pretty cool. I was recently reading an article about how similar Coulomb's Law is to Newton's Law of Universal Gravitation. I thought I would visit the world of physical simulations again, this time using my strange attractor engine to ...</description>
		<link>http://chaosengineer.com/?p=128</link>
			</item>
	<item>
		<title>NDS WiFi Programming with devkitARM &#8212; Part 4</title>
		<description>We've established the important parts of the PC application, the NdsInterfaceHost, and now comes time to actually delve into the DS programming aspects w/ devkitARM and dswifi. We will here lay out the design of the NintendoDS application, the NdsInterfaceClient. Many of the network and socket concepts we covered during ...</description>
		<link>http://chaosengineer.com/?p=115</link>
			</item>
	<item>
		<title>NDS WiFi Programming with devkitARM — Part 3</title>
		<description>Finally, after half a year... part 3. 

I don't want to go any further without laying out some terminology to use. This project will consist of two parts, an application running on a PC, which I will refer to as the "Interface Host", and an application running on a NintendoDS, ...</description>
		<link>http://chaosengineer.com/?p=98</link>
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		<title>Unforgotten</title>
		<description>I almost forgot I started a blog!

About six months ago I got a MacBook Pro, so I spent a long while just updating my applications to run on OSX, and also exploring Core Foundation. I've made some neat stuff that I'll share with you guys, as soon as I get ...</description>
		<link>http://chaosengineer.com/?p=91</link>
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		<title>DERAILED &#8212; Platform independent dynamic linking</title>
		<description>Ooops, I definitely got sidetracked more mucking around with my platform independent rendering engine. Instead of just holding out on the NDS wifi article in silence for any longer, I thought I would chime in and let you know I haven't forgot about you and show you what I've been ...</description>
		<link>http://chaosengineer.com/?p=86</link>
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		<title>NDS WiFi Programming with devkitARM &#8212; Part 2</title>
		<description>So the idea I had to display the potential for socket programming on the NDS was to simply pipe the input data from the NDS over the network to a remote host. To make this appealing from beyond just a technical standpoint, I figured the remote host should be running ...</description>
		<link>http://chaosengineer.com/?p=76</link>
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		<title>Newline neutrality with ifstream</title>
		<description>I recently got distracted and started porting my old game engine to use a new platform independent rendering interface I devised. I'm pretty psyched about the rendering system, it fully encapsulates a graphics sdk and all it's associated resources (vertex and index buffers, textures, etc). Deriving from the pure virtual ...</description>
		<link>http://chaosengineer.com/?p=47</link>
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		<title>NDS WiFi programming with devkitARM</title>
		<description>I have a grand plan to make a beowulf cluster dedicated to computing, interfacing and manipulating chaotic systems. I have a protocol devised that would allow multiple applications running on an arbitrary number of computers in a network pool hardware resources for this task. Each application (node) would have it's ...</description>
		<link>http://chaosengineer.com/?p=31</link>
			</item>
	<item>
		<title>A History of Hatred</title>
		<description>Over the past couple years I have completely migrated out of Microsoft Windows except for those circumstances where I am forced to use it (read: 'work'). I have thus been spending my time discovering the amazing power of Linux and of the opensource community. OpenGL has proved to be quite ...</description>
		<link>http://chaosengineer.com/?p=15</link>
			</item>
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		<title>Chaotic Background</title>
		<description>I started my foray into chaos over four years ago now, at the end of 2004. I stumbled across a book by Clifford Pickover and Elahe Khorasani in the local library. It was about chaos, fractals and computer graphics. [caption id="attachment_5" align="alignright" width="300" caption="First Julia"][/caption] At the time I was ...</description>
		<link>http://chaosengineer.com/?p=9</link>
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